function useDebouncedState<TValue, TSelected>(
value,
options,
selector?): [TValue, Dispatch<SetStateAction<TValue>>, ReactDebouncer<Dispatch<SetStateAction<TValue>>, TSelected>]
function useDebouncedState<TValue, TSelected>(
value,
options,
selector?): [TValue, Dispatch<SetStateAction<TValue>>, ReactDebouncer<Dispatch<SetStateAction<TValue>>, TSelected>]
Defined in: react-pacer/src/debouncer/useDebouncedState.ts:80
A React hook that creates a debounced state value, combining React's useState with debouncing functionality. This hook provides both the current debounced value and methods to update it.
The state value is only updated after the specified wait time has elapsed since the last update attempt. If another update is attempted before the wait time expires, the timer resets and starts waiting again. This is useful for handling frequent state updates that should be throttled, like search input values or window resize dimensions.
The hook returns a tuple containing:
The hook uses TanStack Store for reactive state management via the underlying debouncer instance. The selector parameter allows you to specify which debouncer state changes will trigger a re-render, optimizing performance by preventing unnecessary re-renders when irrelevant state changes occur.
By default, all debouncer state changes will trigger a re-render. To optimize performance, you can provide a selector function that returns only the specific state values your component needs. The component will only re-render when the selected values change.
Available debouncer state properties:
• TValue
• TSelected = DebouncerState<Dispatch<SetStateAction<TValue>>>
TValue
DebouncerOptions<Dispatch<SetStateAction<TValue>>>
(state) => TSelected
[TValue, Dispatch<SetStateAction<TValue>>, ReactDebouncer<Dispatch<SetStateAction<TValue>>, TSelected>]
// Debounced search input (re-renders on any debouncer state change)
const [searchTerm, setSearchTerm, debouncer] = useDebouncedState('', {
wait: 500 // Wait 500ms after last keystroke
});
// Only re-render when pending state changes (optimized for loading indicators)
const [searchTerm, setSearchTerm, debouncer] = useDebouncedState(
'',
{ wait: 500 },
(state) => ({ isPending: state.isPending })
);
// Only re-render when execution count changes (optimized for tracking executions)
const [searchTerm, setSearchTerm, debouncer] = useDebouncedState(
'',
{ wait: 500 },
(state) => ({ executionCount: state.executionCount })
);
// Only re-render when debouncing status changes (optimized for status display)
const [searchTerm, setSearchTerm, debouncer] = useDebouncedState(
'',
{ wait: 500 },
(state) => ({
status: state.status,
canLeadingExecute: state.canLeadingExecute
})
);
// Update value - will be debounced
const handleChange = (e) => {
setSearchTerm(e.target.value);
};
// Access the selected debouncer state
const { isPending, executionCount } = debouncer.state;
// Debounced search input (re-renders on any debouncer state change)
const [searchTerm, setSearchTerm, debouncer] = useDebouncedState('', {
wait: 500 // Wait 500ms after last keystroke
});
// Only re-render when pending state changes (optimized for loading indicators)
const [searchTerm, setSearchTerm, debouncer] = useDebouncedState(
'',
{ wait: 500 },
(state) => ({ isPending: state.isPending })
);
// Only re-render when execution count changes (optimized for tracking executions)
const [searchTerm, setSearchTerm, debouncer] = useDebouncedState(
'',
{ wait: 500 },
(state) => ({ executionCount: state.executionCount })
);
// Only re-render when debouncing status changes (optimized for status display)
const [searchTerm, setSearchTerm, debouncer] = useDebouncedState(
'',
{ wait: 500 },
(state) => ({
status: state.status,
canLeadingExecute: state.canLeadingExecute
})
);
// Update value - will be debounced
const handleChange = (e) => {
setSearchTerm(e.target.value);
};
// Access the selected debouncer state
const { isPending, executionCount } = debouncer.state;
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