function useDebouncer<TFn, TSelected>(
fn,
options,
selector?): ReactDebouncer<TFn, TSelected>
function useDebouncer<TFn, TSelected>(
fn,
options,
selector?): ReactDebouncer<TFn, TSelected>
Defined in: react-pacer/src/debouncer/useDebouncer.ts:96
A React hook that creates and manages a Debouncer instance.
This is a lower-level hook that provides direct access to the Debouncer's functionality without any built-in state management. This allows you to integrate it with any state management solution you prefer (useState, Redux, Zustand, etc.).
This hook provides debouncing functionality to limit how often a function can be called, waiting for a specified delay before executing the latest call. This is useful for handling frequent events like window resizing, scroll events, or real-time search inputs.
The debouncer will only execute the function after the specified wait time has elapsed since the last call. If the function is called again before the wait time expires, the timer resets and starts waiting again.
The hook uses TanStack Store for reactive state management. The selector parameter allows you to specify which state changes will trigger a re-render, optimizing performance by preventing unnecessary re-renders when irrelevant state changes occur.
By default, all state changes will trigger a re-render. To optimize performance, you can provide a selector function that returns only the specific state values your component needs. The component will only re-render when the selected values change.
Available state properties:
• TFn extends AnyFunction
• TSelected = DebouncerState<TFn>
TFn
DebouncerOptions<TFn>
(state) => TSelected
ReactDebouncer<TFn, TSelected>
// Default behavior - re-renders on any state change
const searchDebouncer = useDebouncer(
(query: string) => fetchSearchResults(query),
{ wait: 500 }
);
// Only re-render when isPending changes (optimized for loading states)
const searchDebouncer = useDebouncer(
(query: string) => fetchSearchResults(query),
{ wait: 500 },
(state) => ({ isPending: state.isPending })
);
// Only re-render when executionCount changes (optimized for tracking execution)
const searchDebouncer = useDebouncer(
(query: string) => fetchSearchResults(query),
{ wait: 500 },
(state) => ({ executionCount: state.executionCount })
);
// Multiple state properties - re-render when any of these change
const searchDebouncer = useDebouncer(
(query: string) => fetchSearchResults(query),
{ wait: 500 },
(state) => ({
isPending: state.isPending,
executionCount: state.executionCount,
status: state.status
})
);
// In an event handler
const handleChange = (e) => {
searchDebouncer.maybeExecute(e.target.value);
};
// Access the selected state
const { isPending } = searchDebouncer.state;
// Default behavior - re-renders on any state change
const searchDebouncer = useDebouncer(
(query: string) => fetchSearchResults(query),
{ wait: 500 }
);
// Only re-render when isPending changes (optimized for loading states)
const searchDebouncer = useDebouncer(
(query: string) => fetchSearchResults(query),
{ wait: 500 },
(state) => ({ isPending: state.isPending })
);
// Only re-render when executionCount changes (optimized for tracking execution)
const searchDebouncer = useDebouncer(
(query: string) => fetchSearchResults(query),
{ wait: 500 },
(state) => ({ executionCount: state.executionCount })
);
// Multiple state properties - re-render when any of these change
const searchDebouncer = useDebouncer(
(query: string) => fetchSearchResults(query),
{ wait: 500 },
(state) => ({
isPending: state.isPending,
executionCount: state.executionCount,
status: state.status
})
);
// In an event handler
const handleChange = (e) => {
searchDebouncer.maybeExecute(e.target.value);
};
// Access the selected state
const { isPending } = searchDebouncer.state;
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